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              | Date: 1998-11-10 
 
 Digicash: Ein Nachruf-.-. --.- -.-. --.- -.-. --.- -.-. --.- -.-. --.- -.-. --.-
 
 q/depesche  98.11.10/3
 updating       98.11.5/3
 
 Digicash: Ein Nachruf
 
 Fort, schnödes Mammon/denken - her mit dem Trost der
 Philosophie. Nun, da sich Digicash in Agonien windet & unter
 dem Konkurs-Paragraphen Elf gleichsam eine geschützte
 Werkstätte geworden ist
 Der unten angeführte Nachruf stammt von einem bekannten
 Skribenten der voreilig schon totgesagten Nettime-List.
 
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 Failure is interesting.
 Felix Stalder
 Much more than in success stories it is in sad failures where
 the gory mechanics of development break through, scattered
 pieces lying around open, available for inspection to anyone.
 No gloss of "evolution," "market success," "superior
 technology" obscures the view on the vectors of forces, the
 pulls and strings that shape the events.
 
 The most important point to be learnt from DigiCash's
 troubles is the utter contradiction of any techno-determinist
 view, or its milder, more fashionable version according to
 which technology is developing according to some inherent,
 independent trajectory.
 
 What DigiCash's problems bring to the fore is that technology
 is much more than just technology, a mere set of tangible
 and intangible artifacts. If that was the case, DigiCash would
 fly miles high, because it is a beautiful, elegant, socially
 desirable technology.  But it's flat on the ground because it
 has been particularly weak at associating with its
 technological proposal all the other elements that are
 necessary for transforming a technology from an idea into
 something that actually works.
 
 In the case of DigiCash, this would have been, most of all,
 banks and users. But neither banks nor users are Alices and
 Bobs, as envisioned in Chaum's blueprints. In the real world,
 they have their own interest, their own inertia, their own
 idiosyncrasies which need to be reflected in the technology
 they are to be attracted to it.
 
 It might very well be the case that DigiCash was too good a
 technology, too precisely thought out and over-developed.
 When it encountered real human beings, real institutions,
 real on-line behaviour this made it impossible to change the
 technology to reflect those different interests, not because it
 wasn't good enough, but because it was so well constructed
 that nobody dared to fiddle with it.
 
 In this sense, a strong but inflexible technology can be a
 major impediment in technological development, because
 technological development is to a large degree about the
 mutual and simultaneous constitution of multiple elements:
 the technology under development; institutions supporting the
 technology; society incorporating the technology into its
 routines; and culture making sense out of what is happening
 and integrating it into a larger context of who we are as we
 relate to the technology. None of these elements can simply
 determine others, nor is any simply determined by others.
 They are all in a process of constant adjustment.  Many of
 the major new technologies have undergone series of deep
 changes under the influence of multiple non-technical factors
 shaping its history, just think of the history of radio.
 
 A motley crew of different forces, ideas and interest needs to
 be incorporated into technology in order to make it
 acceptable, that is, make it work. The true innovators are,
 more often than not, not the brilliant inventors, fully immersed
 in the technology and only the technology, but
 "heterogeneous engineers" people who manage several areas
 at the same time, able to translate from one into the other.
 This takes time, because not all elements change at the
 same pace. Artifacts are usually rapidly replaced, but that
 doesn't mean that much, since they are only one, arguably
 small, aspects of what technology is all about. Which is one
 of the reasons why change is never discontinuous, despite all
 the millennarian rethoric surrounding the Internet.
 
 The other important myth that can be easily debunked
 looking at the story of DigiCash is the 'invisible hand' of the
 market and the supposedly pitoval role of 'consumer choice'.
 These concepts might be adequate if introducing a new
 technology was about putting new artifacts out and then see
 who picks them up. But the mutual adjustment of factors that
 have sometimes a very slow pace of change requires deep
 pockets and sustained efforts. In the case of electronic
 money, it requires extremely deep pockets since the product
 is technologically, economically, legally, politically, socially
 and culturally so complex.
 
 Looking at the current field of electronic money, only heavy
 hitters are left over. There are the smart card behemoth
 alliances -- Mondex and VisaCash -- which are backed by a
 significant share of the financial industry. Pockets don't come
 any deeper than this.  And still, even they have massive
 troubles coordinating all the different aspects that, together,
 make a technology work. Mondex has just rescaled
 significantly its implementation in Canada. Not even the most
 wealthiest institutions can simply control technology (as
 political economy tends to suggest).
 
 On the other end, micro-payments are being promoted by
 IBM and Digital/Compaq, companies that can also mobilize
 very significant resources. By the time when these
 technologies appear on the 'market' most of the major
 decisions will already been made.
 
 
 relayed by
 Felix Stalder <stalder@fis.utoronto.ca>
 
 via
 nettime-l@Desk.nl
 
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 edited by
 published on: 1998-11-10
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